Base and upgraded
| Base | Upgraded | |
|---|---|---|
| Effect | Move in front of an enemy. | Move in front of an enemy. Your next action has +30% critical chance. (This spell costs less.) |
| Cost › Mana | 7 | 5 (−2) |
| Self damage › Effects › Temp Crit Chance Up | — | 30 |
Every field that differs between the two levels in the game files.
Classes that can get it 1
- Fighter · starter
A Fighter class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Fighter
- Mana cost
- 7
- Type
- Move
- Game ID
Confront
Raw game dataExactly as defined in data/abilities/fighter_abilities.gon
- templatemove
meta{4}
- nameABILITY_CONFRONT_NAME
- descABILITY_CONFRONT_DESC
- animate_nametrue
- classFighter
graphics{0}
cost{2}
- infcantriptrue
- mana7
target{2}
- max_range100
- restrictions[must_be_moveable, must_be_directly_in_front_of_enemy, must_move]
- categoryfighter
- upgradedToConfront2