Combo Pull Upgraded
A ranged attack that pulls the unit it hits toward you. When this hits, switch into melee stance and refresh your basic attack.
(This spell costs less.)
Classes that can get it 1
- Monk · starter
A Monk class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Monk
- Mana cost
- 3
- Damage
- 1+bonus_ranged_damage
- Type
- Lobbed attack
- Variant of
- Combo Pull
- Game ID
ComboPull2
Raw game dataExactly as defined in data/abilities/monk_abilities.gon
- templatelobbed_attack
meta{3}
- nameABILITY_COMBOPULL_NAME
- descABILITY_COMBOPULL2_DESC
- classMonk
target{2}
- min_range2
- max_range4+bonus_range
cost{2}
- infcantriptrue
- mana3
damage_instance{2}
- damage1+bonus_ranged_damage
effects{2}
ApplyToSource{2}
- StanceSwitchToMelee1
- RefreshActPoints1
- DisplaceTowardsSource1
- variant_ofComboPull
- categorymonk
- upgradeOfComboPull