Dash Attack
Dash forward, then attack with knockback.
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 |
|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% |
| 10 | 45% | 25.2% | 12.8% | 6.5% |
| 30 | 95% | 52% | 27% | 13.7% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Disorder
- Damage
- 3+bonus_melee_ability_damage
- Type
- Dash attack
- Game ID
BasicDashAttackMove
Raw game dataExactly as defined in data/abilities/disorder_abilities.gon
- templatedash_attack
meta{2}
- nameABILITY_BASICDASHATTACKMOVE_NAME
- descABILITY_BASICDASHATTACKMOVE_DESC
graphics{3}
- dash_start_animationdashstart
- dash_animationdash
- dash_attack_animationdashatk
cost{2}
- move_points1
- act_points0
damage_instance{2}
- damage3+bonus_melee_ability_damage
- knockback1
- categorydisorder