Wide Cleave
Attack a wide area with Cleave.
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Butcher
- Damage
- 5+bonus_melee_damage
- Type
- Melee attack
- Game ID
BasicButcherMeleeWide
Raw game dataExactly as defined in data/abilities/basic_attacks.gon
- templatemelee_attack
meta{4}
- nameABILITY_BUTCHERWIDE_NAME
- descABILITY_BUTCHERWIDE_DESC
- animate_namefalse
- classButcher
target{4}
- aoe_modecustom
- aoe_symmetrynone
custom_aoe[3]
- 0[1, -1]
- 1[1, 0]
- 2[1, 1]
- _commentTODO: have "wide melee" aoe mode that works with range increasing stuff
damage_instance{2}
- damage5+bonus_melee_damage
effects{1}
- Cleave1
- categorybasic_attacks