Sourcemined
Hytale
ItemrareVerified on v0.7.2

Adamantite Hatchet

Effective for cutting down trees.

The Kweebecs acknowledge that some cultures require wood as a resource. As long as you avoid entering their woodlands with such a blade bared, it's unlikely they'll ever bring it up.

Overview

Quality
rare
Item level
40
Category
Tools
Durability
1000
Kind
Item
Game ID
Tool_Hatchet_Adamantite

Damage per attack

AttackPhysical
Hatchet Chop5

Base damage before armor and buffs.

How to get it

Craft

Need several? The crafting calculator expands this recipe down to raw materials.

Salvages into

SalvagebenchProcessing4 s
Raw game dataResolved from Server/Item/Items/Tool/Hatchet/Tool_Hatchet_Adamantite.json and its parents
  • qualityRare
  • level40
  • categoryItems.Tools
  • categories[Items.Tools]
  • maxDurability1000
  • iconIcons/ItemsGenerated/Tool_Hatchet_Adamantite.png
  • setTool_Stone
  • damage{1}
    • Hatchet_Chop{1}
      • Physical5
  • tool{2}
    • Specs[15]
      • 0{2}
        • Power1
        • GatherTypeSoftBlocks
      • 1{2}
        • Power0.05
        • GatherTypeSoils
      • 2{2}
        • Power0.5
        • GatherTypeWoods
      • 3{2}
        • Power0.05
        • GatherTypeRocks
      • 4{2}
        • Power0.5
        • GatherTypeBenches
      • 5{4}
        • Power0.001
        • GatherTypeMetals
        • IsIncorrecttrue
        • HitSoundLayerSFX_Pickaxe_Impact_Poor
      • 6{2}
        • Power0.017
        • GatherTypeVolcanicRocks
      • 7{2}
        • Power0.046
        • GatherTypeOreCopper
      • 8{2}
        • Power0.046
        • GatherTypeOreIron
      • 9{2}
        • Power0.046
        • GatherTypeOreSilver
      • 10{2}
        • Power0.046
        • GatherTypeOreGold
      • 11{2}
        • Power0.046
        • GatherTypeOreThorium
      • 12{2}
        • Power0.046
        • GatherTypeOreCobalt
      • 13{2}
        • Power0.042
        • GatherTypeOreAdamantite
      • 14{2}
        • Power0.036
        • GatherTypeOreMithril
    • DurabilityLossBlockTypes[1]
      • 0{2}
        • BlockSets[Stone, Rock, Ores, Soil, Wood]
        • DurabilityLossOnHit0.25
  • recipe{4}
    • inputs[3]
      • 0{2}
        • idIngredient_Bar_Adamantite
        • qty8
      • 1{2}
        • idIngredient_Leather_Heavy
        • qty3
      • 2{2}
        • idIngredient_Fabric_Scrap_Cindercloth
        • qty4
    • outputs[1]
      • 0{2}
        • idTool_Hatchet_Adamantite
        • qty1
    • bench{4}
      • idWorkbench
      • typeCrafting
      • categories[Workbench_Tools]
      • tier3
    • time4.5
  • hasIcontrue