Sourcemined
Hytale
BlockVerified on v0.7.2

Ice Chunks

Overview

Category
Rocks
Stack size
100
Kind
Block
Game ID
Rubble_Ice

How to get it

Drops 2

SourceHowChanceAverageRange
Ice Chunks - MediumBlockBreak by hand100%11
Ice Chunks - MediumBlockHarvest100%11

Chance of at least one per kill or break, computed from the drop tables. How we compute it.

Other loot tables 2

Chests, structures and events use these tables; the game files don't say which ones on their own.

Loot tableChanceAverage
Rubble Ice100%1
Rubble Ice Medium100%2

Expected effort

How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.

SourceTries per itemTries for 10≥1 in 1≥1 in 5≥1 in 10
Ice Chunks - MediumBreak by hand110100%100%100%
Ice Chunks - MediumHarvest110100%100%100%

"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.

When broken or harvested

Break by hand
Harvest
Raw game dataResolved from Server/Item/Items/Rubble/Rubble_Ice.json and its parents
  • categoryBlocks.Rocks
  • categories[Blocks.Rocks]
  • maxStack100
  • iconIcons/ItemsGenerated/Rubble_Ice.png
  • setRock_Ice
  • isBlocktrue
  • gathering[2]
    • 0{3}
      • howSoft
      • itemIdRubble_Ice
      • qty1
    • 1{3}
      • howHarvest
      • itemIdRubble_Ice
      • qty1
  • hasIcontrue