Sourcemined
Hytale
BlockVerified on v0.7.2

Shale Cobble

Overview

Item level
10
Category
Rocks
Stack size
100
Kind
Block
Game ID
Rock_Shale_Cobble

How to get it

Drops 9

SourceHowChanceAverageRange
Cobalt Ore - ShaleBlockMine or break100%11
Copper Ore - ShaleBlockMine or break100%11
Gold Ore - ShaleBlockMine or break100%11
Iron Ore - ShaleBlockMine or break100%11
ShaleBlockMine or break100%11
Shale Cobble - CornerBlockMine or break100%11
Shale Stalactite - LargeBlockMine or break100%11
Shale Stalactite - SmallBlockMine or break100%11
Silver Ore - ShaleBlockMine or break100%11

Chance of at least one per kill or break, computed from the drop tables. How we compute it.

Expected effort

How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.

SourceTries per itemTries for 10≥1 in 1≥1 in 5≥1 in 10
Cobalt Ore - ShaleMine or break110100%100%100%
Copper Ore - ShaleMine or break110100%100%100%
Gold Ore - ShaleMine or break110100%100%100%
Iron Ore - ShaleMine or break110100%100%100%
ShaleMine or break110100%100%100%
Shale Cobble - CornerMine or break110100%100%100%
Shale Stalactite - LargeMine or break110100%100%100%
Shale Stalactite - SmallMine or break110100%100%100%
Silver Ore - ShaleMine or break110100%100%100%

"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.

When broken or harvested

Mine or breakRockTool tier  1

Fastest tools: Adamantite Pickaxe, Mithril Pickaxe, Onyxium Pickaxe

Salvages into

SalvagebenchProcessing4 s
Raw game dataResolved from Server/Item/Items/Rock/Shale/Rock_Shale_Cobble.json and its parents
  • level10
  • categoryBlocks.Rocks
  • categories[Blocks.Rocks]
  • maxStack100
  • iconIcons/ItemsGenerated/Rock_Shale_Cobble.png
  • setRock_Shale
  • isBlocktrue
  • gathering[1]
    • 0{5}
      • howBreaking
      • itemIdRock_Shale_Cobble
      • qty1
      • gatherTypeRocks
      • quality1
  • hasIcontrue