Lettuce Seed Bag (Eternal)
Grows Lettuce
Overview
- Quality
- uncommon
- Item level
- 7
- Category
- Plants
- Kind
- Item
- Game ID
Plant_Seeds_Lettuce_Eternal
How to get it
Craft
Need several? The crafting calculator expands this recipe down to raw materials.
Drops 6
| Source | How | Chance | Average | Range |
|---|---|---|---|---|
| Mature Lettuce | Break by hand | 100% | 1 | 1 |
| Mature Lettuce | Break by hand (fully grown) | 100% | 1 | 1 |
| Mature Lettuce | Break by hand (growth stage 1) | 100% | 1 | 1 |
| Mature Lettuce | Break by hand (growth stage 2) | 100% | 1 | 1 |
| Mature Lettuce | Break by hand (fully grown) | 0.5% | 0.01 | 0–1 |
| Mature Lettuce | Harvest (fully grown) | 0.5% | 0.01 | 0–1 |
Chance of at least one per kill or break, computed from the drop tables. How we compute it.
Expected effort
How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.
| Source | Tries per item | Tries for 10 | ≥1 in 1 | ≥1 in 5 | ≥1 in 10 |
|---|---|---|---|---|---|
| Mature Lettuce | 1 | 10 | 100% | 100% | 100% |
| Mature Lettuce | 1 | 10 | 100% | 100% | 100% |
| Mature Lettuce | 1 | 10 | 100% | 100% | 100% |
| Mature Lettuce | 1 | 10 | 100% | 100% | 100% |
| Mature Lettuce | 200 | 2,000 | 0.5% | 2.5% | 4.9% |
| Mature Lettuce | 200 | 2,000 | 0.5% | 2.5% | 4.9% |
"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.
Craft or farm?
Farm one
About 1 breaks of Mature Lettuce (break by hand), the source with the most per try.
Raw game dataResolved from Server/Item/Items/Plant/Crop/Lettuce/Plant_Seeds_Lettuce_Eternal.json and its parents
- qualityUncommon
- level7
- categoryBlocks.Plants
- categories[Blocks.Plants]
- iconIcons/ItemsGenerated/Plant_Seeds_Lettuce_Eternal.png
recipe{5}
inputs[3]
0{2}
- idIngredient_Life_Essence
- qty20
1{2}
- idPlant_Crop_Lettuce_Item
- qty10
2{2}
- idPlant_Seeds_Lettuce
- qty1
outputs[1]
0{2}
- idPlant_Seeds_Lettuce_Eternal
- qty1
bench{4}
- idFarmingbench
- typeCrafting
- categories[Seeds]
- tier2
- time0
- memoriesLevel2
- hasIcontrue