Sourcemined
Hytale
BlockVerified on v0.7.2

Sandswept Lantern

Variants 2

VersionQualityLevelBest source
Sandswept LanternFurniture_Desert_Lantern——Sandswept Lantern · 100%
Sandswept LanternFurniture_Desert_Lantern_Ceiling———

Overview

Category
Lighting
Kind
Block
Game ID
Furniture_Desert_Lantern

How to get it

Craft

Furniture Bench

Need several? The crafting calculator expands this recipe down to raw materials.

Drops 1

SourceHowChanceAverageRange
Sandswept LanternBlockBreak by hand100%11

Chance of at least one per kill or break, computed from the drop tables. How we compute it.

Expected effort

How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.

SourceTries per itemTries for 10≥1 in 1≥1 in 5≥1 in 10
Sandswept LanternBreak by hand110100%100%100%

"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.

Craft or farm?

Craft one

Raw materials through 8 crafting steps.

Farm one

About 1 breaks of Sandswept Lantern (break by hand), the source with the most per try.

Used to make 1

Raw game dataResolved from Server/Item/Items/Furniture/Desert/Furniture_Desert_Lantern.json and its parents
  • categoryFurniture.Lighting
  • categories[Furniture.Lighting]
  • iconIcons/ItemsGenerated/Furniture_Desert_Lantern.png
  • setFurniture_Lumberjack
  • isBlocktrue
  • recipe{3}
    • inputs[4]
      • 0{3}
        • idWood_Drywood_Goldenwood
        • qty1
        • resourcetrue
      • 1{2}
        • idIngredient_Bar_Thorium
        • qty1
      • 2{2}
        • idCloth_Block_Wool_Cyan_Light
        • qty1
      • 3{2}
        • idPlant_Petals_Azure
        • qty1
    • outputs[1]
      • 0{2}
        • idFurniture_Desert_Lantern
        • qty1
    • bench{3}
      • idFurniture_Bench
      • typeCrafting
      • categories[Furniture_Lighting]
  • hasIcontrue