Sourcemined
Graveyard Keeper 2
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Perks · page 3

Keeper and zombie perks and exactly what each does to the crafts it applies to.

257 entries
ResearcherCuriosity is surprisingly good exercise for the mind. Research items faster and with less .Keeper———
Rich supplierThe town always pays well. Town orders give more money .Keeper———
Rotten distiller+4 when working at the Distillation Cube.Zombie+3—9
Running GodYou and you zombies move faster.Buff———
Salad GuruSalad Guru DescriptionKeeper———
SanityNothing beats a good night’s sleep. Sleeping removes more insanity.Keeper———
ScientistYou go deeper and explore the essence of things. Studying items may uncover stories or yield extra points.Keeper———
ScribeThe quill is mightier than the shovel. Sometimes. +4 when working at the Writing Desk.Keeper+4—24
Seed MasterFarming isn't about crops, it's about seeds. You obtain more seeds.Keeper———
Sermon writerHoly words are easier when someone else does the hard thinking. Writing sermons becomes an easier task.Keeper—223
Skilled MusicianNot bad for someone without a pulse. Increases when assigned to the choir or organ.Zombie———
Slow metabolismAll buffs last longer.Buff———
Smart researcherEvery mystery deserves another questionable experiment. +4 when working at a Laboratory.Keeper+4——
Smart zombieThe zombie receives more .Zombie———
Smithing spirit IYou temporarily have +1 .Buff———
Smithing spirit IIYou temporarily have +2 .Buff———
Smithing spirit IIIYou temporarily have +3 .Buff———
SommelierYou've come to appreciate the wonders that come of a sealed barrel and a little patience. +3 when making wine.Keeper+3—3
Son of a butcherChance of making a surgical mistake during autopsy -25%Keeper———
Son of a butcherYou've been seeing things since childhood. Autopsies require less and cause less .Keeper——109
Speed MasterThe zombie moves faster.Zombie———
Splinter ProofYour hands are so calloused, splinters break against your skin, not inside it. +2 when working with wood.Keeper+2—16
Steady handAutopsy is easier.Buff———
Steamed UpYou feel refreshed after your sauna: food gives +10%.Buff———
StorytellerYou notice the little things about people. Every quest is also a story.Keeper———
Strong zombieThe zombie receives more .Zombie———
SurgeonThe dead don't sue, but it's still good to be careful. Perform better autopsies.Keeper—2109
Sword MasterYour skill with a blade makes you better at crafting them. Your swords are simply better.Keeper———
TailorThe zombie has gotten better with fabric and thread: fewer scraps, more finished items.Zombie———
Talented jewelerGold is surprisingly cooperative when it knows who's in charge. +4 when working at the Jewelry Table.Keeper+4—14
Telling talesEvery good story starts with a little exaggeration. Creating stories becomes easier.Keeper—23
Tempering ExpertAfter ruining plenty of workpieces, you finally mastered the secrets of proper tempering. +2 when working with steel.Keeper+2—16
Third Eye SaltYou receive bonus talents ////.Buff———
Thrifty farmerUse fewer seeds when planting crops.Buff———
Tin CanThe zombie sees that armor is for wearing, not rattling around in a bag: higher defense.Zombie———
Tool BeltYou’re not without skill... you just lack the tools. Increases available tool slots.Keeper———
Treasure HunterPeople keep their savings in the strangest places. Organs occasionally contain during an autopsy.Keeper———
Tree societyPaper doesn't grow on trees anymore. +4 when crafting paper.Keeper+4——
TrustworthyYou honestly don’t know how it happened. It won’t happen again. Reduced penalties for having lots of zombies.Keeper———
Undead researcherFailure is just another form of experimentation. +4 when working at the Alchemy Workbench.Zombie+3——
Undead ResilienceThe zombie remembered it's already dead, and stopped noticing minor wounds: higher health.Zombie———
Veteran FishermanThe zombie learned to set the hook in time: higher chance to catch rare fish.Zombie———
Voice of FaithA good sermon can save a soul. Or at least keep it awake. +4 when writing sermons.Keeper+4—23
War EngineerYou grin when your towers and barricade spikes bring pain to the enemy. Zombies don't feel pain, but they do suffer extra damage.Keeper———
War SupplierYou like your towers and barricades strong! No surprise they're more durable.Keeper———
While No One is LookingNo body, no crime. Unlocks a place to dispose of bodies without penalty.Keeper———
Whole New WorldSometimes you don’t need to cross an ocean to discover a new world. Just have another drink.Keeper———
Wine MasterYou enjoy alcohol — especially wine! You make more and better wine.Keeper—23
WinemakerThe zombie has learned the winemaking process. +5 when making wine.Zombie+5—3
Wraith and SlothCalm can be deadly... or are the cobwebs putting gloomy thoughts into your head again?Keeper———
Zombie alchemistSome ingredients are fresher than others. +4 when crafting potions.Zombie+3—13
Zombie MinerThe zombie works better in the poisonous fumes of the mine — unlike you.Zombie——1
Zombie MotivationAllied fighters' attack speed is increased.Buff———
Zombie Motivation IIAllied fighters' attack speed is increased.Buff———
Zombie Motivation IIIAllied fighters' attack speed is increased.Buff———
Zombie teacherEven the dead can learn new tricks. Zombies improve their skills faster.Keeper———
Zombie toolsTools give double bonus talent to the zombie.Zombie———

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