Warpick
With its requirements met (Str 11 · Dex 9), Warpick reaches 305 attack rating at +25; the strongest affinity at those stats is Flame Art at 455.
Attack rating by affinity 13
At Str 11 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 119 | 305 +25 | Physical 305 | Str CDex CInt –Fai –Arc – |
| Heavy | 111 | 293 +25 | Physical 293 | Str BDex –Int –Fai –Arc – |
| Keen | 110 | 293 +25 | Physical 293 | Str EDex BInt –Fai –Arc – |
| Quality | 107 | 273 +25 | Physical 273 | Str BDex BInt –Fai –Arc – |
| Fire | 177 | 394 +25 | Physical 193Fire 201 | Str CDex EInt –Fai –Arc – |
| Flame Art | 182 | 455 +25 | Physical 213Fire 242 | Str EDex EInt –Fai BArc – |
| Lightning | 176 | 399 +25 | Physical 196Lightning 203 | Str EDex CInt –Fai –Arc – |
| Sacred | 161 | 455 +25 | Physical 213Holy 242 | Str EDex EInt –Fai BArc – |
| Magic | 161 | 452 +25 | Physical 209Magic 243 | Str EDex EInt BFai –Arc – |
| Cold | 169 | 383 +25 | Physical 216Magic 167 | Str CDex CInt CFai –Arc – |
| Poison | 98 | 270 +25 | Physical 270 | Str CDex CInt –Fai –Arc D |
| Blood | 98 | 270 +25 | Physical 270 | Str CDex CInt –Fai –Arc D |
| Occult | 105 | 289 +25 | Physical 289 | Str EDex EInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Strength scaling (Standard, +25)
By upgrade level (Standard)
| Level | AR | Physical |
|---|---|---|
| +0 | 119 | 119 |
| +1 | 126 | 126 |
| +2 | 133 | 133 |
| +3 | 140 | 140 |
| +4 | 147 | 147 |
| +5 | 154 | 154 |
| +6 | 162 | 162 |
| +7 | 169 | 169 |
| +8 | 176 | 176 |
| +9 | 184 | 184 |
| +10 | 191 | 191 |
| +11 | 198 | 198 |
| +12 | 206 | 206 |
| +13 | 213 | 213 |
| +14 | 221 | 221 |
| +15 | 228 | 228 |
| +16 | 236 | 236 |
| +17 | 243 | 243 |
| +18 | 251 | 251 |
| +19 | 258 | 258 |
| +20 | 266 | 266 |
| +21 | 274 | 274 |
| +22 | 281 | 281 |
| +23 | 289 | 289 |
| +24 | 297 | 297 |
| +25 | 305 | 305 |
Patch history 2
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.07from 1.06
- Stance damage6→6.5
- 1.09from 1.08.1
- Strength scaling39→41Standard
- Dexterity scaling39→41Standard
- Strength scaling45→47Heavy
- Strength scaling15→16KeenOccult
- Dexterity scaling42→45Keen
- Strength scaling51→54Quality
- Dexterity scaling51→54Quality
- Strength scaling32→34Fire
- Dexterity scaling7→8FireFlame ArtSacred
- Strength scaling7→8Flame ArtLightningSacred
- Faith scaling39→41Flame ArtSacred
- Dexterity scaling32→34Lightning
- Strength scaling5→6Magic
- Dexterity scaling5→6Magic
- Intelligence scaling39→41Magic
- Strength scaling35→36ColdPoisonBlood
- Dexterity scaling35→36ColdPoisonBlood
- Intelligence scaling35→36Cold
- Dexterity scaling15→16Occult
- Arcane scaling66→69Occult
Other hammers with similar AR
- Club 292
- Curved Club 333
- Mace 333
- Spiked Club 333
- Morning Star 338
- Hammer 366
- Monk's Flamemace 369
- Ringed Finger 375
Overview
- Class
- Hammer
- Weight
- 2.5
- Requires
- Str 11 · Dex 9
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
11040000