Sourcemined
Elden Ring
Verified on build 25080141Regulation 1.13.1from 1.12.4

Patch 1.13.1

Regulation 1.12.4 → 1.13.1: 5 numbers changed. Every one is listed below with its before and after value.

In short

  • FP cost (charged) down on Roar of Rugalea
  • Guard boost up on Golden Lion Shield (+9)
  • Physical guard negation up on Shield of Night (+5)
  • Stamina cost (charged) down on Roar of Rugalea
  • Which stats scale which damage changed on Death Knight's Twin Axes
  • 1014 player attacks changed (motion values, stance damage and similar)
  • 9 enemy attacks changed
  • Also changed: enemy attack behaviours, player attack behaviours, projectiles (spells, arrows, thrown items), starting classes and NPC loadouts, items (consumables, spells' item data), final damage multipliers, area rewards, weapon upgrade scaling, status effects and buffs, weapon skills, grabs

Weapons 3

WeaponChanges
Death Knight's Twin Axes
Axe
  • Which stats scale which damage20,010,100→20,010,300
Golden Lion Shield
Medium Shield
  • Guard boost50→59
Shield of Night
Small Shield
  • Physical guard negation55→60

Spells 1

SpellChanges
Roar of Rugalea
  • FP cost (charged)17→0
  • Stamina cost (charged)46→3

Also changed

  • 1,014 player attacks (motion values, stance damage and similar)
  • 9 enemy attacks
  • Enemy attack behaviours
  • Player attack behaviours
  • Projectiles (spells, arrows, thrown items)
  • Starting classes and NPC loadouts
  • Items (consumables, spells' item data)
  • Final damage multipliers
  • Area rewards
  • Weapon upgrade scaling
  • Status effects and buffs
  • Weapon skills
  • Grabs
  • 9 technical tables (sound, visual effects, graphics)