Spider Silk
Overview
- Quality
- uncommon
- Item level
- 15
- Category
- Ingredients
- Kind
- Item
- Game ID
Ingredient_Spider_Silk
How to get it
Drops 3
| Source | How | Chance | Average | Range |
|---|---|---|---|---|
| Cave Spider | Kill | 60% | 0.6 | 0–1 |
| Goblin Burner | Kill | 50% | 0.75 | 0–2 |
| Cave Spider | Kill | 10% | 0.1 | 0–1 |
Chance of at least one per kill or break, computed from the drop tables. How we compute it.
Other loot tables 1
Chests, structures and events use these tables; the game files don't say which ones on their own.
| Loot table | Chance | Average |
|---|---|---|
| Portals Hollows Ancient Chest | 20% | 0.3 |
Expected effort
How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.
| Source | Tries per item | Tries for 10 | ≥1 in 1 | ≥1 in 5 | ≥1 in 10 |
|---|---|---|---|---|---|
| Cave Spider | 1.7 | 17 | 60% | 99% | 99.99% |
| Goblin Burner | 1.3 | 13 | 50% | 96.9% | 99.9% |
| Cave Spider | 10 | 100 | 10% | 41% | 65.1% |
"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.
Used to make 6
Raw game dataResolved from Server/Item/Items/Ingredient/Goblin/Ingredient_Spider_Silk.json and its parents
- qualityUncommon
- level15
- categoryItems.Ingredients
- categories[Items.Ingredients]
- iconIcons/ItemsGenerated/Ingredient_Spider_Silk.png
- hasIcontrue