Building Kit I
Recipe
Takes
Makes
- 1–4×Building Kit I (chance depends on perks)
- 1–3×Wooden Kit I (chance depends on perks)
- 1×Iron Kit I (chance depends on perks)
At T b signboard house, Merchant Stalls, Merchant Stalls, Merchant Stalls, Merchant Stalls, Merchant Stalls, Merchant Stalls, Merchant Stalls
Need several, or the whole chain? The crafting planner works it out down to raw materials.
Overview
- Kind
- Automatic
- Station
- T b signboard house
- Mastery required
- 1
- Game ID
town_building_craft:Alchemy_t1
Raw game dataAs stored in the game's GameBalance
- kindcraft
- stations[t_b_signboard_house, repair_sign_1102, repair_sign_1106, repair_sign_1203, repair_sign_1206, repair_sign_1208, repair_sign_1402, repair_sign_1407]
inputs[3]
0{2}
- idbuilding_kit_1
- count8
1{2}
- idwooden_kit_1
- count6
2{2}
- idiron_kit_1
- count3
outputs[3]
0{4}
- idbuilding_kit_1
- min1
- max4
chance{1}
- formula0.3 * $perk_builder
1{4}
- idwooden_kit_1
- min1
- max3
chance{1}
- formula0.3 * $perk_builder
2{3}
- idiron_kit_1
- count1
chance{1}
- formula0.3 * $perk_builder
- masteryLock1
- isAutotrue
- needsUnlocktrue