Improve organ I
Recipe
Takes
- 1×Any guts
- 1×Organ Improver
Makes
- 1×Guts
At Formulation Bench · 8 ticks · 16 energy
Need several, or the whole chain? The crafting planner works it out down to raw materials.
Perks that change it 2
- Formula oneKeeper+4 mastery
- Mad necrochemistZombie+3 mastery
Overview
- Kind
- Craft
- Station
- Formulation Bench
- Mastery
- Blue mastery
- Mastery required
- 7
- Ticks
- 8
- Energy per tick
- 2
- Game ID
organ_improver_white_guts
Raw game dataAs stored in the game's GameBalance
- kindcraft
- stations[formulation_bench]
- talenttalent_blue
inputs[2]
0{4}
- idgr_guts
- count1
- groupitems
- anyOf[guts_0_0:1, guts_1_0:1, guts_2_1:2, guts_2_2:2, guts_3_0:3, guts_1_3:3]
1{2}
- idorgan_improver_white
- count1
outputs[1]
0{2}
- idguts_1_3:3
- count1
- duration8
- energyPerTick2
- insanityPerTick0.15000000596046448
- masteryLock7
- needsUnlocktrue
- linkedPerks[perk_formula_one, zperk_formulation_talent]
techPoints{2}
- red1
- blue3