Supply: Fabric
Recipe
Takes
- 16×Flax
Makes
- 1, or 2 with Tailor×Supply: Fabric
At Assembly bench I, Assembly bench II, Assembly bench III · 8 ticks · 16 energy
Need several, or the whole chain? The crafting planner works it out down to raw materials.
Perks that change it 1
- Factory OperativeZombie-2 ticks to finish
Overview
- Kind
- Conveyor
- Station
- Assembly bench I
- Mastery
- Orange mastery
- Mastery required
- 4
- Ticks
- 8
- Energy per tick
- 2
- Game ID
conv_box_fabric
Unlocked by 1
Raw game dataAs stored in the game's GameBalance
- kindcraft
- stations[conveyor_assemblybench_t1, conveyor_assemblybench_t2, conveyor_assemblybench_t3]
- talenttalent_orange
inputs[1]
0{2}
- idflax
- count16
outputs[1]
0{2}
- idbox_fabric
count{1}
- formula1+#zperk_tailor
- duration8
- energyPerTick2
- masteryLock4
- isConveyortrue
- needsUnlocktrue
- linkedPerks[zperk_factory_operative]
techPoints{1}
- red4